#20 Update Day 2: 42 of 100 Quests done
The same is true for creature spells you control and creature cards you own that arent on the battlefield
Like most Magic: The Gathering cards, the value of Plains depends on a few consistent factors: its rarity, the printing and finish (regular or foil), its physical condition, and the set it was printed in (MKM Standard Showdown)
When this creature leaves the battlefield, return the exiled cards to their owners hands
It places a triggered ability on the stack at the beginning of the end of the extra turn you take that causes you to lose the game upon resolution
Heres how it plays out: You are required to have The Gitrog Monster out, Dakmor Salvage in hand and more than 7 cards in hand total At the end of the turn, discard down to hand size, discarding Dakmor Salvage This gives you a draw card trigger from The Gitrog Monster Priority passes to opponents On resolution of the draw trigger, replace this with the dredge from Dakmor Salvage, milling 2 cards and returning Dakmor Salvage to hand As it is still the cleanup step you still need to discard down to 7 cards in hand, again discarding Dakmor Salvage and repeating the combo above on a loop The idea is you loop this to fill your graveyard and try to win from there